Shield Strike is a level 700 skill and was not generally available until relatively recently. It is under the Offense tree, cost 20 stamina to buff and has a duration of 45 mins. Its description is :
0.1% per point chance that your defense stat is reduced to zero and your damage is doubled.
So, at level 175, it gives a 17.5% chance of activation.
While we are at it, a level 175 Deathwish has 5.25% chance of activation.
Wither at 350 has a 70% chance of activation.
Critical strike also has a reported chance of 3% activation if max'ed. If you have statistics to show otherwise, please let me know.
All the above skills enhances the 2-hit defensive setups. When any one of those activates, it will turn the 2-hit situation into a 1-hit. Some players mentioned Spectral Knight. I beg to differ on the usefulness of that buff. If the creature is easy, then you can 1-hit without the need of armor reduction. If you can't 1-hit and need to use a defensive setup, chances are that you won't be able to 1-hit even if Spectral Knight is activated.
Now, do NOT add all those percentages.
So the chance that none of them activate is (30% wither, 82.5% shield strike, 94.75% deathwish, 97% critical strike), multiply those, and that will be about 22.75%. That gives a 77.25% chance of 1-strike, and the efficiency is about 1.23.
Note that below assumes 16x doubler, and the Wither setup includes the use of Shield strike and Deathwish.
Efficiency | Setup |
1 | 1-hit |
1.06 | CA-25 |
1.13 | CA-50 |
1.19 | CA-75 |
1.23 | Wither 350 + Defense |
1.25 | CA-100 |
1.25 | Back-level (1-hit) |
1.3 | Wither 350 + CA25 + Defense |
1.31 | CA-125 |
1.33 | Back-level (CA-25) |
1.35 | Wither 350 + Imp |
1.38 | CA-150 |
1.39 | Wither 350 + CA50 + Defense |
1.41 | Back-level (CA-50) |
1.44 | CA-175 |
1.46 | Wither 350 + CA75 + Defense |
1.48 | Back-level (CA-75) |
1.56 | Back-level (CA-100) |
1.64 | Back-level (CA-125) |
1.72 | Back-level (CA-150) |
1.8 | Back-level (CA-175) |
2 | 2-hit |