Thursday, October 16, 2008

Death Dealer

Death Dealer is an offensive skill available to players level 500 and above.
Here's the official description :

For every 5 kills in a row, without dying, you gain +0.01% extra damage per point (Max 20% and vs. creatures only).

Since all players level 500 will probably have 100% Fury Casting, a player buff will almost always be a level 175 buff.
This buff is also available as potions.
The "Potion of Lesser Death Dealer" provides a level 25 buff and can be invented from plants and bottles bought from stores, except the Blood Bloom Root. However, the Blood Bloom plant is generally extracted for its flowers, so this potion is sort of a by-product and sold for a relatively cheap price.
There is also a "Potion of Life Stealer" that provides a level 40 buff.

The introduction of this buff, together with that of counter attack means you can possibly 1-hit some creatures that used to require 2 hits. However, this buff is a little tricky, since it depends on your kill streak. If you fail and die, your kill streak will be reset to 0, and the buff will provide no additional damage at all. If you have a long kill streak, you can get up to 20% more damage, and that can put you above the damage required for 1-hitting. So what's the difference between the player buff and potion buff? Well, the difference is the streak required to get 20% damage.

Kill Streak Level 175
Level 40 Level 25
0 - 4 0.00% 0.00% 0.00%
5 - 9 1.75% 0.40% 0.25%
10 - 14 3.50% 0.80% 0.50%
15 - 19 5.25% 1.20% 0.75%
20 - 24 7.00% 1.60% 1.00%
25 - 29 8.75% 2.00% 1.25%
30 - 34 10.50% 2.40% 1.50%
35 - 39 12.25% 2.80% 1.75%
40 - 44 14.00% 3.20% 2.00%
45 - 49 15.75% 3.60% 2.25%
50 - 54 17.50% 4.00% 2.50%
55 - 59 19.25% 4.40% 2.75%
>=60 20.00%

100 - 104
8.00% 5.00%
150 - 154
12.00% 7.50%
200 - 204
16.00% 10.00%
>= 250
20.00%
250 - 204

12.50%
300 - 304

15.00%
>= 400

20.00%


For the level 175 player buff, you only need 60 kills to get the 20% extra damage. For the level 25 potion buff, you will need 400 kills to get the 20% extra damage. But regardless of your attack, you can still miss (2% chance), and creatures can also have dodge capability. So if you can have armor/defense and still 1-hit, that'll be ideal. If you cannot, going suicidal will mean that you will probably lose your streak, unless you get defensive buffs to protect you from dying when you miss. Force shield and last ditch can give you a chance of surviving when you miss, but shield imp will definitely protect you and your kill streak.

If you don't have a long kill streak, but need the extra damage, you can do a few things. But in this scenario, you'll want the player buff, not the potion. First, if you are walking from relic to hunting grounds, you can kill a few easy creatures on your way. You don't have to kill 60 if you don't need 20% damage. Use the table above, if you only need 10%, you can just kill 30. You can also get a Counter Attack buff (see my previous blog entry), for extra damage, and then turn it off when you have enough on your kill streak.

If you have a kill streak of 400 or more, you can use the potion since it is likely to be cheaper than a player's buff.

And finally, if the death dealer does not give enough damage, you should also consider using both the death dealer and counter attack.

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